APRIL 2024
WHERE'S YOUR CV?:
TL;DR:
SOFTWARE:
writing an about page is weird. my gut instinct is to tell you about the cool projects i've worked on or my years of experience or the small-time awards i've won, but i've got a cv and that feels kinda like sticking an unsubstantive shiny sticker on a product to tell you that someone somewhere you've never met has given it a vague stamp of approval.
here's what i would rather tell you:
i care about story telling and accessibility and kindness.
my biggest goal is to work on the kind of user interface that people bring up when they hear you're a ui artist -- the kind that people cosplay at conventions and write university dissertations analysing.
i use too many em-dashes.
at university i wrote a three thousand word essay on disco elysium's politics.
i know too much about espresso and tattoos and plants and piercings.
i helped kickstart the accessibility champions group on my last project and i was a member of firesprite's d&i group.
i want to write another three thousand word essay on why video games are a revolutionary medium that the industry has yet to realise the full potential of. above all, whether it's ui art or ux design, i always, always, always put the player first.
thank you for dropping by. srodyakin@protonmail.com